Friday, May 20, 2005

Revolutionary Game Designer Wil Wright Spawns Another Groundbreaking Game

Next year, Wil Wright's newest creation Spore will be unleashed to the public. Called by some "Sim Everything", the game takes players from working on single-cell organisms to evolving intelligent life, civilizations and galactic colonization. The creatures in the game aren't pre-canned. According to Wright, "the player can create any creature, and then we figure out how it would walk and move and behave."

The advent of procedural design on this level opens the door for the creation of whole new worlds. Using such an approaches, a game could allow you to switch from a strategic god-game view to become a individual soldier in a FPS or an adventurer questing for glory. The game would fill in the details or extrapolate the big picture as needed.

As hardware such as the PS3 becomes more standard, we will no longer worry so much about the realism of games and more about their design and flexibility.